Polygon Hotspots
March 16, 2021 12:00 AM
It would be good to have editable polygon hotspots with filled colour hover states similar to: https://seekbeak.com/2020/04/17/whats-the-point/
That way we can draw around background scene objects and make them clickable without needing to use Photoshop first.
Discussion (4)
Slightly disappointed this hasn't got more support. I agree completely, polygon hotspots allow for significantly more flexible interactions by being able to create hotspots which mimic the contours of objects within the scenario allowing for cleaner and more intuitive interaction. This would be really useful
I have faked these by using vector graphics as hotspots ... only to find that in the Oculus client, some vector drawings cause the entire scenario to stop working.
Articulate Storyline 360 now has the ability to insert 360 images, it has a hot spot tool that lets you drag handles around.
Yes please - this would be hugely helpful as you can "draw" hotspots around objects rather than having to create these frames in an external software package and then import them -