Triggering audio on mobile without user interaction

I'm trying to figure out a work around for this little clip of audio that comes after the slide's main audio. It's a simple short 'Click Next', and on responsive I can't seem to get the 'Click Next' audio to play when the main audio is done without user interaction.

I have several slides where I can't simply slap the 'Click Next' audio to the main audio because some have their main audio content change base on their interaction.

I thought once the user triggered the first audio, you could have another audio play without a user interaction after it.

I'm tried

-OnDonePlayAudio

-OnDoneRunGroup undefined Event PlayNextAudio

Is there something someone else has done, that they found works?

Discussion (5)

LOL, I just re-read the actions on my first post above and while I think you probably get it, I left out the numeral indicating step 2 so here it is again properly.

  1. OnClick play Audio 2 (the one you want to autoplay after the first)
  2. OnClick stop Audio 2.
  3. OnClick play audio 1 (The one with the OnDone action that will now start the second audio)

Start the audio by using the button, not the player.

okay, thanks.

I'll give this a try. I didn't think of doing that before.

Oh, I left it out because I thought it was obvious, you must start the first audio with the button not the player.

Tim has the right idea for a work around. On the first audio put an ondone action that will play the second audio. Put a button on the page with three actions. 1. onclick play audio 2. onclick stop audio 2. 3. onclick play audio 1. When audio 1 finishes audio 2 will autoplay on mobile.No pauses necessary.

The starting and stopping of the second audio before playing the first is imperceptible.

You could try to play the second audio on one of the user interactions, pause again immediately and see whether it can be continued without interaction. As far as I know it's not really the playing that's prevented it's the download of the file that requires user interaction. It may be useful to add .5 seconds of silence at the beginning of the audio so you have some time to pause.

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