Good Demo or Tutorial Please

I've been shooting and meeting SMEs and writing content and editing cut scenes... but now it's time to put it all together and I admit I'm a little lost!

I have a room with lots of hotspots. When a user clicks a hotspot I want a short video to play in it's place. After the video, I want the video to go away, then a quiz to pop up in the same place. After the quiz, I want to provide feedback, then have the quiz hide, then go back to the room in the same orientation as when I started.

I'm starting to go down a route of copying and pasting scenes but I'm 10 deep already for just one hotspot, and there are 10 hotspots.

What's the most logical way to handle this?

scene undefined exit hotspot back to room

Discussion (3)

Do you need to leave the single scene?

Clicking the hotspot can hide the hotspot, then show and play the cut scene video, the on done actions for the video can hide the video and show the question. You can then show the feedback appropriate to the question choice, and then hide the feedback when you are done.

I don't need to leave the scene until someone clicks the exit button which for us is X.

There are about 12 hotspots in one scene. Just building one hotspot undefined feedback has three of these elements on screen and I have to do 12 (12 x 3 = 36 elements). This is getting onerous.

I'm beginning to think that having 36 versions of our room might be the way to go.

Using layers and groups in a scene may be pretty helpful in this case. It sounds like each of those 12 sets would be in a layer or group (depending on whether or not they are intended to be on the same plane, and then you hide and show those layers as you go.

It may work as separate scenes as well, so however you want to organize it.

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