Is it possible to add labels/annotations/anchors to a 3D Hotspot that is set to spin?

I am very new to the world of CenarioVr. I need to add labels to an object, similar to the ones found at the link below. I need them to follow the object when it is rotated. Is that possible? Grouping an info card does not seem to work except in edit mode. When I download from Sketchfab or somewhere else, the labels do not stay attached so I suspect they are done after the model is created, but again, I am very new here so...

https://sketchfab.com/3d-models/digital-measuring-caliper-preciva-37f189663fb64847829c6f42cf95e90a

Thank you any advice or assistance available.

Discussion (7)

That looks like an enhancement request to me--it is not a current feature of CVR that I can see. You can add a single tooltip, but not labels for individual components, and CVR doesn't (again, as far as I know) let you connect multiple 3D models into a single unit and rotate them together in 3D space.

Thanks for the reply Carl. I appreciate your experienced, quick reply. That was really not what I was hoping to hear. I was really hoping I just could not figure it out but there was a way. Unless they can get that enhancement implemented in the next couple weeks, I need to move to "Plan B."

If we are to use CVR and/or Lectora, about the only thing I can think of is to use a menu to go to each "view." One page would have a movable model to examine all sides and then use the menu to go where the model is not interactive but has hotspot with info cards to show/hide. My problem is I am not sure the client is going think that is what they are looking for after seeing the other style model.

Or, maybe look for a way to do it through scripting? Anyone have any thoughts there?

If someone has another idea, I would love to hear it.

Thanks,

Not through CVR or scripting, but you could modify the model itself to have the labels. If you need different labels in certain "modes" you could have a script swap otherwise-identical models in and out of visibility.

Again, thank you so much for the quick reply. Swapping based on visibility is a thought. I was thinking going to a different scene but it might look smoother to switch them.

Yeah, scene transitions can be very slow, up to several seconds. Making already-loaded models visible or invisible is much faster.

You can actually use motion paths do do much of what you are looking for. I have seen it in other client scenarios. A motion path not only defines the position of an object, but it also defines its rotation in 3D space (if it is a 3D Model, of course).

The way you would handle this is through hotspots that play the scenes timeline to initiate a motion path for the 3D object. The 3D Model would have a motion path in it that would not move the object, but just rotate it into position, and then display a label, and pause the timeline. hitting another hotspot would play the timeline, causing the 3D Model to rotate to another point, pause the timeline, and display a label again.

Interesting. I can see how that would work. It may take a bit of "play time" for me to fine tune the process for myself but I like it! That would only require one copy of the model to be loaded. Thank you so much!