Hello everyone,
When my team and customers use the CenarioVR module in VR headsets, they feel like giants—or at least, everything appears closer and larger than in real life.
I tested several headsets and measured their FOV. While some offer a wider FOV, the issue persists: the scale in CenarioVR doesn’t match real-world proportions.
I believe this could be resolved by adjusting the default FOV settings in the CenarioVR application. Are you aware of this issue? If so, could you look into improving or adjusting these settings?
Thank you very much,
Fabien